![]() ![]() ![]() You can look at that scene from any angle, as if you were holding a camera. For example, a point with coordinates (2,3,1) will lie at +2 units on the X axis, +3 units on the Y axis, and +1 unit on the Z axis: Every point of every object that exists in the 3D space can be located by its (x,y,z) coordinates. For any given axis, moving in one direction will increase the coordinate value and moving in the opposite direction will decrease the coordinate value. It is the point where the value of all coordinates is zero. ![]() The point where the three axes meet is the origin. In the lower right corner of the FreeCAD view, you can always see from where you are viewing the scene: If you look at your scene from above, conventionally, the X axis points to the right, the Y axis to the back, and the Z axis upwards. It has an origin point and three axes: X, Y and Z. If not, you can safely skip this section.Įuclidean space. If this is your first contact with a 3D application, you will need to become familiar with some concepts first. ![]()
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